Marauders (quasi)
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Summary
Regulus and Sirius Black come from an underground network of crime families who have spent generations making their fortune off the finest stolen paintings in the world. Sirius goes to Hogwarts, meets Remus, and realises he wants anything but a life spent in Paris slipping through museum ventilation systems. He never wanted to be like Regulus — obsessive, precise, fluent in every brushstroke Monet ever made.
And so he leaves.
And then, strangely, Regulus leaves too.
Four years later, Regulus is in Seattle trying to be a normal person — renting a room above a deli, working a café register, never setting foot in a gallery. It was working, mostly. Then Sirius breaks into his apartment.
Sirius is building a team and nursing a plan: to steal from the Metropolitan Museum in order to prove once and for all that he is better at the family business than his parents even were, better even than Regulus. Unfortunately, he needed Regulus near in order to best him.
Somewhere along the way, the heist becomes the least complicated thing happening. Regulus meets James. James meets Regulus.
Series
- Part 1 of Marauders (quasi)
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Summary
Barty POV before the events of Van Gogh et Monet
The first time Barty had met Regulus, he had gotten this wayworn feeling, which he usually associated with long hikes in cold mountains. He knew that this boy — he thought it was a boy — would one day go far, far away. He also felt, inexplicably, that he would as well, because of this boy.
He supposed there had also been a momentary slip of fear that washed itself over his tongue, though he mistook it for the usual iron that plagued his taste. The same feeling returned ever since he had looked at Regulus that first day, when they were twelve or thirteen, but he had gotten used to ignoring it and now couldn’t remember why he’d gotten the feeling in the first place.
Barty Crouch Jr: the royal star of Germany, sculpture aficionado, and just a kid who got unfortunately wrapped up in the world of stolen art.
TW: Mentions of Self harm, suicidal ideation, abusive families, theft, and minor but moderately discriptive character death (Only one chapter)
Series
- Part 2 of Marauders (quasi)
